Meshes

Mesh:
Mesh is calculated using the following equation: //body + (avatar * 10000)//

Body:
Defaults for Males: 1003 (thin) & 1004 (muscly) Defaults for Females: 2001 (thin) & 2002 (proportionally filled)

Avatars:
Default Male Avatars: 1 - 50 Default Female Avatars: 201 - 250