Packet+1052

Use:
These two packets are sent to the servers: one goes to the Game Server and one goes to the Account Server. On the Account Server, the packet sends back information found in res.dat. On the Game Server, it sends forward information on the account and authority.

Patch 4274 [Account Server]:

 * ~ Offset ||~  ||~ Type ||~   ||~ Dec Value ||~   ||~ Hex Value ||
 * = 0 ||=  ||= ushort ||=   ||= 28 ||=   ||= 1C ||
 * = 2 ||=  ||= ushort ||=   ||= 1052 ||=   ||= 41C ||
 * = 4 ||=  ||= uint ||=   ||= Identity ||=   ||=   ||
 * = 8 ||=  ||= int ||=   ||= Res Number ||=   ||=   ||
 * = 12 ||=  ||= char[16] ||=   ||= Res Location ||=   ||=   ||

Patch 4274 [Game Server]:

 * ~ Offset ||~  ||~ Type ||~   ||~ Dec Value ||~   ||~ Hex Value ||
 * = 0 ||=  ||= ushort ||=   ||= 24 ||=   ||= 18 ||
 * = 2 ||=  ||= ushort ||=   ||= 1052 ||=   ||= 41C ||
 * = 4 ||=  ||= uint ||=   ||= Identity ||=   ||=   ||
 * = 8 ||=  ||= int ||=   ||= Token ||=   ||=   ||
 * = 12 ||=  ||= char[12] ||=   ||= Region Info ||=   ||=   ||

Notes:
Token is from the 1055 Authentication Forwardpacket. Region Info consists of an unknown code and a language name from the client's "10426" value from "StrRes.ini". Region Info is called "szInfo" according to TQ.