Packet+1055

Use:
This packet will forward a response to the game server or back to the client (depending on the token used). This packet is used in the Account Server's authentication handler.

Patch 4274:

 * ~ Offset ||~  ||~ Type ||~   ||~ Dec Value ||~   ||~ Hex Value ||
 * = 0 ||=  ||= ushort ||=   ||= 32 ||=   ||= 20 ||
 * = 2 ||=  ||= ushort ||=   ||= 1055 ||=   ||= 41F ||
 * = 4 ||=  ||= uint ||=   ||= Identity ||=   ||=   ||
 * = 8 ||=  ||= int ||=   ||= Token ||=   ||=   ||
 * = 12 ||=  ||= char[16] ||=   ||= IP Address ||=   ||=   ||
 * = 28 ||=  ||= int ||=   ||= Port ||=   ||=   ||

Notes:
By sending the packet in 4274, you are authorizing the client to the game server. There are no rejection tokens that can be used to tell the client that the password was inputted incorrectly, etc. that I am aware of. I know that there must be, but I could not figure it out.