IP+Moderation

Client Safe IP Addresses:
The client does not accept "127.0.0.1" as a valid ip address in Conquer 2.0 clients. Only in Conquer Online 1.0 can you use "127.0.0.1". If you would like to use "127.0.0.1" in a Conquer Online 2.0 client, you must use ConquerLoader 5.2 created by Nullable.

Check IP Addresses:
Here is some simple pseudocode that will help you understand how to check the player's ip address:

code format="csharp" string IP = (client.Socket.RemoteEndPoint as IPEndPoint).Address.ToString; code ||

You would use your socket system that the client is using (so the client's socket connection) to get the ip address. So use ".RemoteEndPoint.ToString...." to get the ip address from the socket system.

How to Ban Countries:
Here is a link that will allow you to look up country ip ranges: IP Range